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FaceReplacer

替换从圆环、光栅或多边形到面的要素的几何图形。如果圆环或多边形尚未是三维的,则假定Z坐标的值为0.0。

一张脸是3D空间的平面区域。平面结构可以是光栅,多边形或甜甜圈。

对于栅格,变压器将使用与顶视图应用的原始栅格具有相同边界盒的脸部的几何图形,作为原始光栅,如顶视图所应用的。

The planar area has a concept of a surface normal, a vector that points outwards perpendicular from the area. The direction of the surface normal in a face is determined by using the right-hand rule: if the fingers of your right hand curl along the order of the vertices, the direction that the thumb points to is the direction of the surface normal.

输出端口

参数

使用说明

  • 该变压器对具有除光栅,甜甜圈和多边形之外的几何形状的功能没有影响。
  • You can use the3作用力to turn 2D geometry into 3D geometry.

Editing Transformer Parameters

Using a set of menu options, transformer parameters can be assigned by referencing other elements in the workspace. More advanced functions, such as an advanced editor and an arithmetic editor, are also available in some transformers. To access a menu of these options, clickbeside the applicable parameter. For more information, seeTransformer Parameter Menu Options.

Transformer Categories

3D

Geometries

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标签关键词:3DFaceCreator